
Live player count and Steam charts
Hunt and eat other fish - simply, grow into larger beasts!
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 186 | +15 | +8.8% | 259 |
| Jun 2026 | 171 | -12 | -6.6% | 281 |
| May 2026 | 183 | +30 | +19.6% | 299 |
| Apr 2026 | 153 | -6 | -3.8% | 266 |
| Mar 2026 | 159 | -18 | -10.2% | 295 |
| Feb 2026 | 177 | -3 | -1.7% | 278 |
| Jan 2026 | 180 | +1 | +0.6% | 286 |
| Dec 2025 | 179 | +20 | +12.6% | 287 |
| Nov 2025 | 159 | +8 | +5.3% | 254 |
| Oct 2025 | 151 | -20 | -11.7% | 262 |
| Sep 2025 | 171 | -29 | -14.5% | 303 |
| Aug 2025 | 200 | +11 | +5.8% | 290 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 16:00 — a pattern consistent with a player base concentrated in Europe, the Middle East & Africa, with a second wave suggesting a sizable audience in the Americas. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 16 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.