
Live player count and Steam charts
Carefully guide your nation from the era of absolute monarchies in the early 19th century, through expansion and colonization, to finally become a truly great power by the dawn of the 20th century. Victoria II is a grand strategy game played during the colonial era of the 19th century, where the player takes control of a country, guiding...
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 404 | +83 | +25.9% | 687 |
| Jun 2026 | 321 | -15 | -4.5% | 598 |
| May 2026 | 336 | +9 | +2.8% | 665 |
| Apr 2026 | 327 | +8 | +2.5% | 682 |
| Mar 2026 | 319 | +6 | +1.9% | 647 |
| Feb 2026 | 313 | -29 | -8.5% | 646 |
| Jan 2026 | 342 | +25 | +7.9% | 701 |
| Dec 2025 | 317 | -1 | -0.3% | 567 |
| Nov 2025 | 318 | -31 | -8.9% | 634 |
| Oct 2025 | 349 | 0 | 0.0% | 729 |
| Sep 2025 | 349 | -39 | -10.1% | 688 |
| Aug 2025 | 388 | +1 | +0.3% | 750 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 20:00 — a pattern consistent with a player base concentrated in Europe, the Middle East & Africa. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 65 days — a rough proxy for where the player base is.