
Live player count and Steam charts
VA-11 HALL-A: Cyberpunk Bartender Action is a booze em' up about waifus, technology, and post-dystopia life.
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 67 | +1 | +1.5% | 206 |
| Jun 2026 | 66 | 0 | 0.0% | 181 |
| May 2026 | 66 | +3 | +4.8% | 140 |
| Apr 2026 | 63 | -6 | -8.7% | 161 |
| Mar 2026 | 69 | +6 | +9.5% | 156 |
| Feb 2026 | 63 | -18 | -22.2% | 118 |
| Jan 2026 | 81 | -17 | -17.3% | 179 |
| Dec 2025 | 98 | +20 | +25.6% | 179 |
| Nov 2025 | 78 | +3 | +4.0% | 173 |
| Oct 2025 | 75 | +15 | +25.0% | 174 |
| Sep 2025 | 60 | -9 | -13.0% | 153 |
| Aug 2025 | 69 | -24 | -25.8% | 134 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 14:00 — a pattern consistent with a player base concentrated in East & Southeast Asia. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 16 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.