
Live player count and Steam charts
Test your instincts at trust and deception in an action-filled, multiplayer first-person shooter. You wake up in unknown surroundings to the sound of the Game Master’s unfamiliar voice, surrounded by five others. A third of your group have been infected with a virus, but who will escape?
Each point is the highest number of players online in that month (UTC). History before July 13, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 16 | -3 | -15.8% | 65 |
| Jun 2026 | 19 | +1 | +5.6% | 57 |
| May 2026 | 18 | +4 | +28.6% | 61 |
| Apr 2026 | 14 | -2 | -12.5% | 59 |
| Mar 2026 | 16 | -1 | -5.9% | 65 |
| Feb 2026 | 17 | -2 | -10.5% | 57 |
| Jan 2026 | 19 | +3 | +18.8% | 69 |
| Dec 2025 | 16 | -28 | -63.6% | 66 |
| Nov 2025 | 44 | -52 | -54.2% | 256 |
| Oct 2025 | 96 | -10 | -9.4% | 287 |
| Sep 2025 | 106 | -33 | -23.7% | 285 |
| Aug 2025 | 139 | -36 | -20.6% | 334 |
* current month, data so far
Average concurrent players by day and hour over the last 16 days, shown in .
Daily activity peaks around 21:00 — a pattern consistent with a player base concentrated in the Americas, with a second wave suggesting a sizable audience in East & Southeast Asia. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 52 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.