
Live player count and Steam charts
Explore a land filled with lost legends, ancient powers, and ferocious monsters in TUNIC, an isometric action game about a small fox on a big adventure.
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 323 | +167 | +107.1% | 706 |
| Jun 2026 | 156 | +18 | +13.0% | 533 |
| May 2026 | 138 | -2 | -1.4% | 266 |
| Apr 2026 | 140 | +2 | +1.4% | 301 |
| Mar 2026 | 138 | +14 | +11.3% | 374 |
| Feb 2026 | 124 | -80 | -39.2% | 286 |
| Jan 2026 | 204 | +23 | +12.7% | 537 |
| Dec 2025 | 181 | +28 | +18.3% | 506 |
| Nov 2025 | 153 | +25 | +19.5% | 390 |
| Oct 2025 | 128 | +46 | +56.1% | 337 |
| Sep 2025 | 82 | -47 | -36.4% | 207 |
| Aug 2025 | 129 | -93 | -41.9% | 259 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 20:00 — a pattern consistent with a player base concentrated in Europe, the Middle East & Africa. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 8 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.