
Live player count and Steam charts
《古剑奇谭二:永夜初晗凝碧天》(《古剑奇谭二》)是由网元圣唐旗下上海烛龙自主研发的大型3D仙侠类单机角色扮演游戏,为古剑系列第二代作品, 已于2013年8月18日发售。 《古剑奇谭二》挑战国产单机传统,采用即时制战斗模式及电影化表现手法,更进行种种突破创新,创造了国产单机游戏新高度。
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 22 | +6 | +37.5% | 60 |
| Jun 2026 | 16 | +4 | +33.3% | 55 |
| May 2026 | 12 | +1 | +9.1% | 39 |
| Apr 2026 | 11 | -2 | -15.4% | 34 |
| Mar 2026 | 13 | -3 | -18.8% | 47 |
| Feb 2026 | 16 | -2 | -11.1% | 53 |
| Jan 2026 | 18 | +4 | +28.6% | 58 |
| Dec 2025 | 14 | -1 | -6.7% | 45 |
| Nov 2025 | 15 | -2 | -11.8% | 42 |
| Oct 2025 | 17 | -8 | -32.0% | 55 |
| Sep 2025 | 25 | -3 | -10.7% | 82 |
| Aug 2025 | 28 | +10 | +55.6% | 102 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 14:00 — a pattern consistent with a player base concentrated in East & Southeast Asia. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 275 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.