
Live player count and Steam charts
Steel Division: Normandy is a tactical real-time strategy (RTS) game that pits players against AI enemies in a single-player campaign -- or against several opponents in massive 10-on-10 multiplayer battles.
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 32 | +1 | +3.2% | 78 |
| Jun 2026 | 31 | 0 | 0.0% | 71 |
| May 2026 | 31 | 0 | 0.0% | 69 |
| Apr 2026 | 31 | 0 | 0.0% | 78 |
| Mar 2026 | 31 | +3 | +10.7% | 71 |
| Feb 2026 | 28 | -5 | -15.2% | 65 |
| Jan 2026 | 33 | +1 | +3.1% | 77 |
| Dec 2025 | 32 | 0 | 0.0% | 74 |
| Nov 2025 | 32 | -2 | -5.9% | 65 |
| Oct 2025 | 34 | +2 | +6.3% | 76 |
| Sep 2025 | 32 | -3 | -8.6% | 77 |
| Aug 2025 | 35 | -8 | -18.6% | 80 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 20:00 — a pattern consistent with a player base concentrated in Europe, the Middle East & Africa. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 384 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.