
Live player count and Steam charts
Experience the critically acclaimed masterpiece with its renowned Sumi-e ink art style in breathtaking high resolution.
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 68 | -5 | -6.8% | 120 |
| Jun 2026 | 73 | -2 | -2.7% | 133 |
| May 2026 | 75 | -1 | -1.3% | 143 |
| Apr 2026 | 76 | +11 | +16.9% | 149 |
| Mar 2026 | 65 | -12 | -15.6% | 129 |
| Feb 2026 | 77 | -6 | -7.2% | 148 |
| Jan 2026 | 83 | +9 | +12.2% | 170 |
| Dec 2025 | 74 | +7 | +10.4% | 146 |
| Nov 2025 | 67 | +4 | +6.3% | 130 |
| Oct 2025 | 63 | -2 | -3.1% | 111 |
| Sep 2025 | 65 | -15 | -18.8% | 113 |
| Aug 2025 | 80 | -2 | -2.4% | 153 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 19:00 — a pattern consistent with a player base concentrated in Europe, the Middle East & Africa, with a second wave suggesting a sizable audience in the Americas. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 49 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.