
Live player count and Steam charts
Drive massive trains and build your career in a vast open railway network. For both PC and VR.
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 851 | +565 | +197.6% | 2,410 |
| Jun 2026 | 286 | +19 | +7.1% | 518 |
| May 2026 | 267 | -4 | -1.5% | 483 |
| Apr 2026 | 271 | -39 | -12.6% | 543 |
| Mar 2026 | 310 | -51 | -14.1% | 618 |
| Feb 2026 | 361 | -7 | -1.9% | 695 |
| Jan 2026 | 368 | +86 | +30.5% | 740 |
| Dec 2025 | 282 | -21 | -6.9% | 538 |
| Nov 2025 | 303 | 0 | 0.0% | 598 |
| Oct 2025 | 303 | +10 | +3.4% | 611 |
| Sep 2025 | 293 | -50 | -14.6% | 539 |
| Aug 2025 | 343 | -13 | -3.7% | 664 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 19:00 — a pattern consistent with a player base concentrated in Europe, the Middle East & Africa. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 3 days — a rough proxy for where the player base is.