
Live player count and Steam charts
The public aquarium simulator. Design your displays, look after your fish, manage your staff and keep your guests happy! It's all in a day's work as the curator of your very own Megaquarium.
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 67 | +11 | +19.6% | 116 |
| Jun 2026 | 56 | -14 | -20.0% | 109 |
| May 2026 | 70 | -4 | -5.4% | 143 |
| Apr 2026 | 74 | -117 | -61.3% | 137 |
| Mar 2026 | 191 | +80 | +72.1% | 641 |
| Feb 2026 | 111 | +51 | +85.0% | 672 |
| Jan 2026 | 60 | +23 | +62.2% | 148 |
| Dec 2025 | 37 | -7 | -15.9% | 73 |
| Nov 2025 | 44 | +4 | +10.0% | 98 |
| Oct 2025 | 40 | +2 | +5.3% | 91 |
| Sep 2025 | 38 | -17 | -30.9% | 75 |
| Aug 2025 | 55 | -2 | -3.5% | 121 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 20:00 — a pattern consistent with a player base concentrated in Europe, the Middle East & Africa. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 96 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.