
Live player count and Steam charts
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Each point is the highest number of players online in that month (UTC). History before July 13, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 1,833 | +234 | +14.6% | 3,956 |
| Jun 2026 | 1,599 | +98 | +6.5% | 3,738 |
| May 2026 | 1,501 | -107 | -6.7% | 2,636 |
| Apr 2026 | 1,608 | -159 | -9.0% | 3,086 |
| Mar 2026 | 1,767 | +95 | +5.7% | 3,871 |
| Feb 2026 | 1,672 | -666 | -28.5% | 3,098 |
| Jan 2026 | 2,338 | +221 | +10.4% | 5,146 |
| Dec 2025 | 2,117 | +628 | +42.2% | 4,898 |
| Nov 2025 | 1,489 | -160 | -9.7% | 2,738 |
| Oct 2025 | 1,649 | +335 | +25.5% | 4,052 |
| Sep 2025 | 1,314 | -388 | -22.8% | 2,381 |
| Aug 2025 | 1,702 | -343 | -16.8% | 2,826 |
* current month, data so far
Average concurrent players by day and hour over the last 16 days, shown in .
Daily activity peaks around 19:00 — a pattern consistent with a player base concentrated in Europe, the Middle East & Africa. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 1 day — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.