
Live player count and Steam charts
Pixel Worlds is a free-to-play sandbox MMO where players build worlds, craft items, explore dungeons, farm resources, and trade in a player-driven economy, all within a shared online universe rebuilt as a fresh start for a fair and stable long-term experience.
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 416 | -527 | -55.9% | 815 |
| Jun 2026 | 943 | -2,128 | -69.3% | 2,558 |
| May 2026 | 3,071 | -1,616 | -34.5% | 6,474 |
| Apr 2026 | 4,687 | +4,450 | +1,877.6% | 8,995 |
| Mar 2026 | 237 | — | — | 12,553 |
| Feb 2026 | — | — | — | 16 |
| Jan 2026 | — | — | — | 6 |
| Dec 2025 | 5 | -4 | -44.4% | 14 |
| Nov 2025 | 9 | -3 | -25.0% | 29 |
| Oct 2025 | 12 | +5 | +71.4% | 32 |
| Sep 2025 | 7 | 0 | 0.0% | 21 |
| Aug 2025 | 7 | +1 | +16.7% | 20 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 14:00 — a pattern consistent with a player base concentrated in East & Southeast Asia. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 46 days — a rough proxy for where the player base is.