
Live player count and Steam charts
Welcome to Han Xiongnu Wars. A stand-along game and synergy of historical Far East and multiple features in role-playing, real-time strategy and action gameplay. This game brings you to the eventful years of the early Han Dynasty, and faithfully presents the ancient eastern culture with many objects and scenes faithfully reconstructed...
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 51 | +1 | +2.0% | 124 |
| Jun 2026 | 50 | 0 | 0.0% | 115 |
| May 2026 | 50 | +2 | +4.2% | 120 |
| Apr 2026 | 48 | -1 | -2.0% | 111 |
| Mar 2026 | 49 | -1 | -2.0% | 118 |
| Feb 2026 | 50 | -6 | -10.7% | 118 |
| Jan 2026 | 56 | 0 | 0.0% | 132 |
| Dec 2025 | 56 | +1 | +1.8% | 121 |
| Nov 2025 | 55 | -3 | -5.2% | 123 |
| Oct 2025 | 58 | -2 | -3.3% | 137 |
| Sep 2025 | 60 | -3 | -4.8% | 127 |
| Aug 2025 | 63 | -9 | -12.5% | 134 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 13:00 — a pattern consistent with a player base concentrated in East & Southeast Asia. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 438 days — a rough proxy for where the player base is.