
Live player count and Steam charts
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Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 383 | -5 | -1.3% | 516 |
| Jun 2026 | 388 | -10 | -2.5% | 503 |
| May 2026 | 398 | -4 | -1.0% | 540 |
| Apr 2026 | 402 | +8 | +2.0% | 590 |
| Mar 2026 | 394 | -12 | -3.0% | 526 |
| Feb 2026 | 406 | 0 | 0.0% | 534 |
| Jan 2026 | 406 | +15 | +3.8% | 561 |
| Dec 2025 | 391 | +9 | +2.4% | 531 |
| Nov 2025 | 382 | +5 | +1.3% | 506 |
| Oct 2025 | 377 | +19 | +5.3% | 488 |
| Sep 2025 | 358 | -22 | -5.8% | 496 |
| Aug 2025 | 380 | -9 | -2.3% | 494 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 18:00 — a pattern consistent with a player base concentrated in Europe, the Middle East & Africa, with a second wave suggesting a sizable audience in the Americas. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 46 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.