
Live player count and Steam charts
42 Civilizations, 229 Campaign Missions, Singleplayer, Co-Op, Multiplayer, In-Game Editor, Mods, Cross-play...It is good to be the king.
Each point is the highest number of players online in that month (UTC). History before July 13, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 17,537 | +40 | +0.2% | 26,391 |
| Jun 2026 | 17,497 | -258 | -1.5% | 28,418 |
| May 2026 | 17,755 | +201 | +1.1% | 28,037 |
| Apr 2026 | 17,554 | +491 | +2.9% | 28,611 |
| Mar 2026 | 17,063 | -1,412 | -7.6% | 28,113 |
| Feb 2026 | 18,475 | -703 | -3.7% | 31,454 |
| Jan 2026 | 19,178 | +1,780 | +10.2% | 31,163 |
| Dec 2025 | 17,398 | +559 | +3.3% | 29,490 |
| Nov 2025 | 16,839 | -66 | -0.4% | 26,590 |
| Oct 2025 | 16,905 | +1,906 | +12.7% | 28,929 |
| Sep 2025 | 14,999 | -641 | -4.1% | 25,842 |
| Aug 2025 | 15,640 | -104 | -0.7% | 25,366 |
* current month, data so far
Average concurrent players by day and hour over the last 16 days, shown in .
Daily activity peaks around 15:00 — a pattern consistent with a player base concentrated in East & Southeast Asia. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 2 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.