
Live player count and Steam charts
The Talos Principle 2 is a thought-provoking first-person puzzle experience that greatly expands on the first game's philosophical themes and stunning environments with increasingly mind-bending challenges.
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 151 | -9 | -5.6% | 325 |
| Jun 2026 | 160 | +34 | +27.0% | 345 |
| May 2026 | 126 | -10 | -7.4% | 271 |
| Apr 2026 | 136 | +17 | +14.3% | 291 |
| Mar 2026 | 119 | -23 | -16.2% | 267 |
| Feb 2026 | 142 | -37 | -20.7% | 291 |
| Jan 2026 | 179 | +36 | +25.2% | 376 |
| Dec 2025 | 143 | -10 | -6.5% | 346 |
| Nov 2025 | 153 | -32 | -17.3% | 316 |
| Oct 2025 | 185 | +43 | +30.3% | 423 |
| Sep 2025 | 142 | +27 | +23.5% | 383 |
| Aug 2025 | 115 | -29 | -20.1% | 230 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 20:00 — a pattern consistent with a player base concentrated in Europe, the Middle East & Africa. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 25 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.