
Live player count and Steam charts
Enjoy DeoVR, the native VR video app. Immerse yourself into action with a single click. Join a global community of VR creators bringing you to the edges of possible in VR. Try out DeoVR unique Passthrough bringing the action directly into your space giving a lifelike experience.
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 58 | -5 | -7.9% | 89 |
| Jun 2026 | 63 | -11 | -14.9% | 109 |
| May 2026 | 74 | -3 | -3.9% | 112 |
| Apr 2026 | 77 | -1 | -1.3% | 114 |
| Mar 2026 | 78 | +2 | +2.6% | 130 |
| Feb 2026 | 76 | -4 | -5.0% | 120 |
| Jan 2026 | 80 | +2 | +2.6% | 122 |
| Dec 2025 | 78 | -2 | -2.5% | 116 |
| Nov 2025 | 80 | +2 | +2.6% | 116 |
| Oct 2025 | 78 | -1 | -1.3% | 123 |
| Sep 2025 | 79 | +2 | +2.6% | 126 |
| Aug 2025 | 77 | +2 | +2.7% | 118 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 15:00 — a pattern consistent with a player base concentrated in East & Southeast Asia. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 359 days — a rough proxy for where the player base is.