
Live player count and Steam charts
A secluded school might finally be Clementine’s chance for a home, but protecting it will mean sacrifice.
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 59 | +15 | +34.1% | 106 |
| Jun 2026 | 44 | -1 | -2.2% | 95 |
| May 2026 | 45 | -9 | -16.7% | 86 |
| Apr 2026 | 54 | -19 | -26.0% | 113 |
| Mar 2026 | 73 | +11 | +17.7% | 158 |
| Feb 2026 | 62 | -18 | -22.5% | 141 |
| Jan 2026 | 80 | +8 | +11.1% | 157 |
| Dec 2025 | 72 | -27 | -27.3% | 158 |
| Nov 2025 | 99 | +20 | +25.3% | 261 |
| Oct 2025 | 79 | +32 | +68.1% | 289 |
| Sep 2025 | 47 | -21 | -30.9% | 91 |
| Aug 2025 | 68 | -8 | -10.5% | 133 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 20:00 — a pattern consistent with a player base concentrated in Europe, the Middle East & Africa. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 21 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.