
Live player count and Steam charts
RPG/Idle hybrid about becoming the most powerful wizard there is. Pick a class, get a pet, configure and improve your character in a myriad ways!
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 505 | -62 | -10.9% | 643 |
| Jun 2026 | 567 | -26 | -4.4% | 709 |
| May 2026 | 593 | -14 | -2.3% | 760 |
| Apr 2026 | 607 | +1 | +0.2% | 784 |
| Mar 2026 | 606 | +28 | +4.8% | 753 |
| Feb 2026 | 578 | -6 | -1.0% | 766 |
| Jan 2026 | 584 | +45 | +8.3% | 735 |
| Dec 2025 | 539 | -18 | -3.2% | 678 |
| Nov 2025 | 557 | -16 | -2.8% | 689 |
| Oct 2025 | 573 | -23 | -3.9% | 722 |
| Sep 2025 | 596 | -37 | -5.8% | 752 |
| Aug 2025 | 633 | +16 | +2.6% | 830 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 18:00 — a pattern consistent with a player base concentrated in Europe, the Middle East & Africa, with a second wave suggesting a sizable audience in East & Southeast Asia. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 196 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.