
Live player count and Steam charts
Smart Game Booster is an easy-to-use yet efficient game optimization utility, essential for any gamer who wants a smoother gaming experience.
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 100 | +8 | +8.7% | 139 |
| Jun 2026 | 92 | -7 | -7.1% | 135 |
| May 2026 | 99 | -3 | -2.9% | 170 |
| Apr 2026 | 102 | -6 | -5.6% | 175 |
| Mar 2026 | 108 | -14 | -11.5% | 176 |
| Feb 2026 | 122 | -1 | -0.8% | 185 |
| Jan 2026 | 123 | +5 | +4.2% | 183 |
| Dec 2025 | 118 | -2 | -1.7% | 180 |
| Nov 2025 | 120 | +2 | +1.7% | 180 |
| Oct 2025 | 118 | +2 | +1.7% | 189 |
| Sep 2025 | 116 | -25 | -17.7% | 200 |
| Aug 2025 | 141 | -9 | -6.0% | 210 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 14:00 — a pattern consistent with a player base concentrated in East & Southeast Asia. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 252 days — a rough proxy for where the player base is.