
Live player count and Steam charts
This is the latest addition to the series of 2D fighting games based on TYPE-MOON's visual novel, Tsukihime. The curtain rises once more on dramatic battles played out with familiar characters from Tsukihime: A Piece of Blue Glass Moon.
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 72 | -49 | -40.5% | 175 |
| Jun 2026 | 121 | -54 | -30.9% | 279 |
| May 2026 | 175 | +116 | +196.6% | 413 |
| Apr 2026 | 59 | -3 | -4.8% | 135 |
| Mar 2026 | 62 | -5 | -7.5% | 137 |
| Feb 2026 | 67 | -10 | -13.0% | 162 |
| Jan 2026 | 77 | -10 | -11.5% | 192 |
| Dec 2025 | 87 | +28 | +47.5% | 178 |
| Nov 2025 | 59 | -48 | -44.9% | 132 |
| Oct 2025 | 107 | +56 | +109.8% | 278 |
| Sep 2025 | 51 | -24 | -32.0% | 208 |
| Aug 2025 | 75 | -2 | -2.6% | 149 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 14:00 — a pattern consistent with a player base concentrated in East & Southeast Asia, with a second wave suggesting a sizable audience in the Americas. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 34 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.