
Live player count and Steam charts
Build your farm and relationships with townsfolk, or forge ahead on a quest of magic, monsters, and dragons. Level up through a skill tree in 8 person multiplayer, or adventure solo!
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 822 | +46 | +5.9% | 1,773 |
| Jun 2026 | 776 | +38 | +5.1% | 1,726 |
| May 2026 | 738 | -27 | -3.5% | 1,582 |
| Apr 2026 | 765 | -51 | -6.3% | 1,537 |
| Mar 2026 | 816 | +115 | +16.4% | 1,521 |
| Feb 2026 | 701 | -485 | -40.9% | 1,400 |
| Jan 2026 | 1,186 | -126 | -9.6% | 2,616 |
| Dec 2025 | 1,312 | +587 | +81.0% | 2,582 |
| Nov 2025 | 725 | -29 | -3.8% | 1,452 |
| Oct 2025 | 754 | +102 | +15.6% | 1,546 |
| Sep 2025 | 652 | -228 | -25.9% | 1,226 |
| Aug 2025 | 880 | -208 | -19.1% | 1,528 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 19:00 — a pattern consistent with a player base concentrated in Europe, the Middle East & Africa, with a second wave suggesting a sizable audience in the Americas. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 15 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.