
Live player count and Steam charts
The lightweight champion of wrestling comes full circle with higher resolution visuals and a smoother frame rate - whilst still retaining the retro style that puts the fun first! Now featuring whole other booking & roaming modes at no extra cost for the biggest Triple Threat in wrestling.
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 40 | -7 | -14.9% | 95 |
| Jun 2026 | 47 | +6 | +14.6% | 84 |
| May 2026 | 41 | +1 | +2.5% | 87 |
| Apr 2026 | 40 | -3 | -7.0% | 75 |
| Mar 2026 | 43 | -17 | -28.3% | 81 |
| Feb 2026 | 60 | -9 | -13.0% | 121 |
| Jan 2026 | 69 | +10 | +16.9% | 136 |
| Dec 2025 | 59 | +17 | +40.5% | 127 |
| Nov 2025 | 42 | 0 | 0.0% | 76 |
| Oct 2025 | 42 | -6 | -12.5% | 84 |
| Sep 2025 | 48 | -4 | -7.7% | 87 |
| Aug 2025 | 52 | -1 | -1.9% | 98 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 02:00 — a pattern consistent with a player base concentrated in the Americas. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 107 days — a rough proxy for where the player base is.