
Live player count and Steam charts
Orcs Must Die! Deathtrap combines chaotic third-person combat with devious trap-laying strategy. Enjoy endless replayability as your War Mage grows stronger through roguelite progression. Repel relentless orc hordes solo or with up to 4 players.
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 114 | -47 | -29.2% | 314 |
| Jun 2026 | 161 | +12 | +8.1% | 362 |
| May 2026 | 149 | -51 | -25.5% | 320 |
| Apr 2026 | 200 | -68 | -25.4% | 461 |
| Mar 2026 | 268 | +14 | +5.5% | 885 |
| Feb 2026 | 254 | -8 | -3.1% | 687 |
| Jan 2026 | 262 | +51 | +24.2% | 624 |
| Dec 2025 | 211 | -31 | -12.8% | 621 |
| Nov 2025 | 242 | -34 | -12.3% | 545 |
| Oct 2025 | 276 | +30 | +12.2% | 775 |
| Sep 2025 | 246 | -47 | -16.0% | 800 |
| Aug 2025 | 293 | -17 | -5.5% | 811 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 19:00 — a pattern consistent with a player base concentrated in Europe, the Middle East & Africa. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 54 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.