
Live player count and Steam charts
Chillquarium is a cozy and relaxing idle game. Buy fish and raise them in real time, then sell them to turn a profit! Customize your aquarium as you progress from a simple starter tank to your dream setup by filling your collection with rare exotic fish and ultra-rare color variants!
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 270 | +18 | +7.1% | 343 |
| Jun 2026 | 252 | +38 | +17.8% | 370 |
| May 2026 | 214 | -22 | -9.3% | 362 |
| Apr 2026 | 236 | +25 | +11.8% | 355 |
| Mar 2026 | 211 | -32 | -13.2% | 317 |
| Feb 2026 | 243 | -25 | -9.3% | 357 |
| Jan 2026 | 268 | -24 | -8.2% | 379 |
| Dec 2025 | 292 | -39 | -11.8% | 392 |
| Nov 2025 | 331 | +111 | +50.5% | 655 |
| Oct 2025 | 220 | +4 | +1.9% | 322 |
| Sep 2025 | 216 | -78 | -26.5% | 290 |
| Aug 2025 | 294 | -174 | -37.2% | 373 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 17:00 — a pattern consistent with a player base concentrated in Europe, the Middle East & Africa, with a second wave suggesting a sizable audience in East & Southeast Asia. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 31 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.