
Live player count and Steam charts
Developed by id Software, and originally released in 1993 and 1994, the definitive, newly enhanced versions of DOOM + DOOM II are available as a combined product.
Each point is the highest number of players online in that month (UTC). History before July 13, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 275 | +47 | +20.6% | 455 |
| Jun 2026 | 228 | +2 | +0.9% | 412 |
| May 2026 | 226 | +22 | +10.8% | 423 |
| Apr 2026 | 204 | -3 | -1.4% | 354 |
| Mar 2026 | 207 | -41 | -16.5% | 399 |
| Feb 2026 | 248 | +20 | +8.8% | 487 |
| Jan 2026 | 228 | +2 | +0.9% | 430 |
| Dec 2025 | 226 | +24 | +11.9% | 390 |
| Nov 2025 | 202 | +9 | +4.7% | 408 |
| Oct 2025 | 193 | +4 | +2.1% | 364 |
| Sep 2025 | 189 | -57 | -23.2% | 354 |
| Aug 2025 | 246 | -4 | -1.6% | 464 |
* current month, data so far
Average concurrent players by day and hour over the last 16 days, shown in .
Daily activity peaks around 20:00 — a pattern consistent with a player base concentrated in Europe, the Middle East & Africa. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 11 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.