
Live player count and Steam charts
ELDEN RING NIGHTREIGN is a standalone adventure within the ELDEN RING universe, crafted to offer players a new gaming experience by reimagining the game’s core design.
Each point is the highest number of players online in that month (UTC). History before July 13, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 18,476 | +221 | +1.2% | 40,755 |
| Jun 2026 | 18,255 | -1,027 | -5.3% | 41,695 |
| May 2026 | 19,282 | +133 | +0.7% | 43,207 |
| Apr 2026 | 19,149 | -1,790 | -8.5% | 46,063 |
| Mar 2026 | 20,939 | -6,024 | -22.3% | 50,309 |
| Feb 2026 | 26,963 | -14,020 | -34.2% | 64,612 |
| Jan 2026 | 40,983 | -5,782 | -12.4% | 90,483 |
| Dec 2025 | 46,765 | +28,917 | +162.0% | 133,355 |
| Nov 2025 | 17,848 | -2,389 | -11.8% | 41,168 |
| Oct 2025 | 20,237 | -11,874 | -37.0% | 49,245 |
| Sep 2025 | 32,111 | -6,404 | -16.6% | 104,744 |
| Aug 2025 | 38,515 | -6,652 | -14.7% | 95,764 |
* current month, data so far
Average concurrent players by day and hour over the last 16 days, shown in .
Daily activity peaks around 14:00 — a pattern consistent with a player base concentrated in East & Southeast Asia. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 1 day — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.