
Live player count and Steam charts
Building on 10 years of constant engine development, ARMA II boasts the most realistic combat environment in the world. It models real world ballistics & round deflection, materials penetration, features a realtime day/night cycle and dynamic wind, weather and environmental effects.
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 15 | -5 | -25.0% | 50 |
| Jun 2026 | 20 | +8 | +66.7% | 61 |
| May 2026 | 12 | -3 | -20.0% | 27 |
| Apr 2026 | 15 | -2 | -11.8% | 51 |
| Mar 2026 | 17 | +2 | +13.3% | 48 |
| Feb 2026 | 15 | -4 | -21.1% | 45 |
| Jan 2026 | 19 | +2 | +11.8% | 45 |
| Dec 2025 | 17 | +3 | +21.4% | 43 |
| Nov 2025 | 14 | 0 | 0.0% | 34 |
| Oct 2025 | 14 | -4 | -22.2% | 38 |
| Sep 2025 | 18 | +4 | +28.6% | 56 |
| Aug 2025 | 14 | -1 | -6.7% | 37 |
* current month, data so far
Language mix of 100 Steam reviews spanning 185 days — a rough proxy for where the player base is.