
Live player count and Steam charts
Lead a mercenary company in this tactical RPG set in a medieval fantasy world. Chase fame and fortune as you choose where to go, who to recruit, which contracts to pursue, and how to train and equip your men in a procedurally generated open world campaign.
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 2,501 | +704 | +39.2% | 3,938 |
| Jun 2026 | 1,797 | +315 | +21.3% | 3,519 |
| May 2026 | 1,482 | -28 | -1.9% | 2,513 |
| Apr 2026 | 1,510 | -130 | -7.9% | 2,424 |
| Mar 2026 | 1,640 | +40 | +2.5% | 2,797 |
| Feb 2026 | 1,600 | -194 | -10.8% | 2,604 |
| Jan 2026 | 1,794 | +431 | +31.6% | 2,828 |
| Dec 2025 | 1,363 | +53 | +4.0% | 2,124 |
| Nov 2025 | 1,310 | -73 | -5.3% | 2,263 |
| Oct 2025 | 1,383 | +83 | +6.4% | 2,203 |
| Sep 2025 | 1,300 | +38 | +3.0% | 2,202 |
| Aug 2025 | 1,262 | +38 | +3.1% | 1,914 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 15:00 — a pattern consistent with a player base concentrated in East & Southeast Asia. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 7 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.