
Live player count and Steam charts
XCOM meets Football Manager. Develop your club, earn experience in turn-based matches, learn new skills, achieve new classes, upgrade your facilities, buy and sell footballers, grow your youth academy, make difficult choices. It's a deep strategy game that respects your time.
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 149 | -102 | -40.6% | 338 |
| Jun 2026 | 251 | +160 | +175.8% | 644 |
| May 2026 | 91 | +30 | +49.2% | 262 |
| Apr 2026 | 61 | +9 | +17.3% | 132 |
| Mar 2026 | 52 | +5 | +10.6% | 109 |
| Feb 2026 | 47 | -6 | -11.3% | 89 |
| Jan 2026 | 53 | -4 | -7.0% | 99 |
| Dec 2025 | 57 | +11 | +23.9% | 116 |
| Nov 2025 | 46 | -1 | -2.1% | 86 |
| Oct 2025 | 47 | -7 | -13.0% | 96 |
| Sep 2025 | 54 | -15 | -21.7% | 102 |
| Aug 2025 | 69 | +9 | +15.0% | 152 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 19:00 — a pattern consistent with a player base concentrated in Europe, the Middle East & Africa. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 43 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.