
Live player count and Steam charts
A competitive falling-block puzzle game where emotions spread through blocks. Battle AI rivals worldwide, master emotional chain reactions, and climb from Rank 50 to Rank 1.
Each point is the highest number of players online in that day (UTC). Recorded by Steamalytics every hour since July 14, 2026. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 0 | — | — | 0 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 00:00 — a pattern consistent with a player base concentrated in the Americas, with a second wave suggesting a sizable audience in Europe, the Middle East & Africa. Steam publishes no per-country player data, so this is inferred from play times.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.