
Live player count and Steam charts
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 214 | -144 | -40.2% | 2,677 |
| Jun 2026 | 358 | -99 | -21.7% | 1,507 |
| May 2026 | 457 | -2,040 | -81.7% | 3,357 |
| Apr 2026 | 2,497 | +365 | +17.1% | 4,990 |
| Mar 2026 | 2,132 | +59 | +2.8% | 4,816 |
| Feb 2026 | 2,073 | +1,749 | +539.8% | 6,152 |
| Jan 2026 | 324 | -202 | -38.4% | 3,099 |
| Dec 2025 | 526 | -294 | -35.9% | 2,529 |
| Nov 2025 | 820 | -808 | -49.6% | 2,965 |
| Oct 2025 | 1,628 | +901 | +123.9% | 9,576 |
| Sep 2025 | 727 | +659 | +969.1% | 1,976 |
| Aug 2025 | 68 | -155 | -69.5% | 2,935 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 12:00 — a pattern consistent with a player base concentrated in East & Southeast Asia. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 18 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.