Steamalytics
All games
Hacker Evolution: Untold
#1354 most played
Playing now
142
7d trend
-61%
7 vs 18
24h peak
148
low 1
7d peak
148
All-time peak
148
Dec 2025 · now 96% of peak
Avg 30d
12
Hours played
3,512
30d
Best rank
#1354
now #1354
Positive reviews
60%
453

Hacker Evolution: Untold

Live player count and Steam charts

60% positive · 453 reviews
24h low 124h high 148

When the number of computers in existence and their processing capacity exceeds that of all mankind, a point of technological singularity is encountered. A massive economic and systematic crisis hits the entire world. Nobody knows the exact cause, and all solutions to fix it, are failing.

Developerexosyphen studios
Publisherexosyphen studios
ReleasedSep 14, 2010
Runs onWindows, macOS, Linux
Steam hardwareSteam Deck Playable · SteamOS Playable · Steam Machine Playable
Price$0.99

Player history

2015201820202023

Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.

Monthly player counts

* current month, data so far
MonthAvg playersGain% gainPeak
Jul 2026 *9-8-47.1%817
Jun 202617-116-87.2%253
May 20261333,240
Apr 20263,591
Mar 202631
Feb 2026109
Jan 202699-83-45.6%714
Dec 2025182+170+1,416.7%6,451
Nov 202512-57-82.6%194
Oct 2025691,469
Sep 2025306
Aug 20254

* current month, data so far

Recent updates

via Steam

When people play

00:00
06:00
12:00
18:00
Mon
Tue
Wed
Thu
Fri
Sat
Sun
0
76avg players

Average concurrent players by day and hour over the last 15 days, shown in .

Daily activity peaks around 18:00 — a pattern consistent with a player base concentrated in Europe, the Middle East & Africa, with a second wave suggesting a sizable audience in East Asia & Oceania. Steam publishes no per-country player data, so this is inferred from play times.

Audience

English
45%
Russian
17%
Turkish
11%
Chinese (Simplified)
8%
Spanish (Spain)
5%
Portuguese (Brazil)
4%
Other
10%

Language mix of 100 Steam reviews spanning 1610 days — a rough proxy for where the player base is.

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