
Live player count and Steam charts
XCOM: Chimera Squad delivers an all-new story and turn-based tactical combat experience in the XCOM universe.
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 63 | +2 | +3.3% | 132 |
| Jun 2026 | 61 | -6 | -9.0% | 119 |
| May 2026 | 67 | -1 | -1.5% | 129 |
| Apr 2026 | 68 | +5 | +7.9% | 133 |
| Mar 2026 | 63 | -16 | -20.3% | 130 |
| Feb 2026 | 79 | +8 | +11.3% | 163 |
| Jan 2026 | 71 | +4 | +6.0% | 140 |
| Dec 2025 | 67 | -12 | -15.2% | 122 |
| Nov 2025 | 79 | +17 | +27.4% | 161 |
| Oct 2025 | 62 | +5 | +8.8% | 117 |
| Sep 2025 | 57 | -9 | -13.6% | 108 |
| Aug 2025 | 66 | -3 | -4.3% | 127 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 20:00 — a pattern consistent with a player base concentrated in Europe, the Middle East & Africa. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 69 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.