
Live player count and Steam charts
The Last Campfire is an adventure, a story of a lost ember trapped in a puzzling place, searching for meaning and a way home.
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 113 | +8 | +7.6% | 244 |
| Jun 2026 | 105 | +35 | +50.0% | 326 |
| May 2026 | 70 | -39 | -35.8% | 287 |
| Apr 2026 | 109 | +7 | +6.9% | 331 |
| Mar 2026 | 102 | -35 | -25.5% | 303 |
| Feb 2026 | 137 | +25 | +22.3% | 365 |
| Jan 2026 | 112 | -73 | -39.5% | 376 |
| Dec 2025 | 185 | +97 | +110.2% | 533 |
| Nov 2025 | 88 | -23 | -20.7% | 347 |
| Oct 2025 | 111 | +6 | +5.7% | 329 |
| Sep 2025 | 105 | +12 | +12.9% | 360 |
| Aug 2025 | 93 | -49 | -34.5% | 289 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 14:00 — a pattern consistent with a player base concentrated in East & Southeast Asia. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 7 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.