
Live player count and Steam charts
What began as a conflict over the transfer of consciousness from flesh to machines escalated into a war which has decimated a million worlds. The Core and the Arm have all but exhausted the resources of a galaxy in their struggle for domination.
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 96 | +2 | +2.1% | 158 |
| Jun 2026 | 94 | -3 | -3.1% | 168 |
| May 2026 | 97 | -2 | -2.0% | 162 |
| Apr 2026 | 99 | -2 | -2.0% | 181 |
| Mar 2026 | 101 | -2 | -1.9% | 172 |
| Feb 2026 | 103 | +5 | +5.1% | 196 |
| Jan 2026 | 98 | +3 | +3.2% | 184 |
| Dec 2025 | 95 | +1 | +1.1% | 173 |
| Nov 2025 | 94 | +4 | +4.4% | 155 |
| Oct 2025 | 90 | -3 | -3.2% | 162 |
| Sep 2025 | 93 | -1 | -1.1% | 157 |
| Aug 2025 | 94 | +4 | +4.4% | 160 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 21:00 — a pattern consistent with a player base concentrated in the Americas. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 158 days — a rough proxy for where the player base is.