
Live player count and Steam charts
.hack//G.U. is back! This collection includes all 3 original .hack//G.U. titles, Rebirth, Reminisce, and Redemption, all fully restored and remastered. As well as an all new 4th Volume: .hack//G.U. Reconnection.
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 51 | -9 | -15.0% | 94 |
| Jun 2026 | 60 | +5 | +9.1% | 111 |
| May 2026 | 55 | -13 | -19.1% | 109 |
| Apr 2026 | 68 | -36 | -34.6% | 219 |
| Mar 2026 | 104 | +25 | +31.6% | 185 |
| Feb 2026 | 79 | +25 | +46.3% | 200 |
| Jan 2026 | 54 | +8 | +17.4% | 94 |
| Dec 2025 | 46 | +5 | +12.2% | 85 |
| Nov 2025 | 41 | -7 | -14.6% | 76 |
| Oct 2025 | 48 | +9 | +23.1% | 92 |
| Sep 2025 | 39 | -11 | -22.0% | 78 |
| Aug 2025 | 50 | -5 | -9.1% | 90 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 02:00 — a pattern consistent with a player base concentrated in the Americas, with a second wave suggesting a sizable audience in Europe, the Middle East & Africa. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 113 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.