
Live player count and Steam charts
Raise a city from the ground up and transform it into a thriving metropolis with the most realistic city builder ever. Push your creativity and problem-solving to build on a scale you've never experienced. With deep simulation and a living economy, this is world-building without limits.
Each point is the highest number of players online in that month (UTC). History before July 13, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 9,813 | +111 | +1.1% | 17,669 |
| Jun 2026 | 9,702 | -754 | -7.2% | 17,269 |
| May 2026 | 10,456 | +747 | +7.7% | 19,095 |
| Apr 2026 | 9,709 | -669 | -6.4% | 17,986 |
| Mar 2026 | 10,378 | +1,192 | +13.0% | 19,976 |
| Feb 2026 | 9,186 | +211 | +2.4% | 17,651 |
| Jan 2026 | 8,975 | -537 | -5.6% | 14,955 |
| Dec 2025 | 9,512 | -1,738 | -15.4% | 15,909 |
| Nov 2025 | 11,250 | +4,029 | +55.8% | 24,356 |
| Oct 2025 | 7,221 | +1,041 | +16.8% | 14,804 |
| Sep 2025 | 6,180 | -583 | -8.6% | 11,098 |
| Aug 2025 | 6,763 | +108 | +1.6% | 11,653 |
* current month, data so far
Average concurrent players by day and hour over the last 16 days, shown in .
Daily activity peaks around 15:00 — a pattern consistent with a player base concentrated in East & Southeast Asia. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 3 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.